PlannedMission System and Daily rewards

2 months ago

UTTOL

92 Total Respect

UTTOL

92 Respect

2 months ago

Hey guys, it just ocurred to me that daily rewards might a good way to keep players engaged so I came up with a rough reward system. The beginner missions feel short and I think you could expand on that.

How it works:

 

You have a missions page where you can see where your missions are. You may do an X amount of missions per day and each mission grants you specific rewards. 

Each mission is given by each NPC in town:

  • Winston's Bounties: attack an assigned player and if you win, you earn a nice amount of cash
  • Premium Antiques: Buy an X amount of items from this shop ( needs more items in shop) for rep
  • Armed Surplus: go on a costum little expedition for a chance of a random item from this shop
  • Pharmacy: Buy items and get extra items in return.
  • Pet shop: train your dog and get increased loyalty and experience gains
  • Estate agent: Pay your upkeep and buy items from Carlo's construction
  • Carlo's Construction: needs items to be sold- do construction jobs to get materials and money or rep as rewards
  • Hospital: revive someone and get X amount of e as reward
  • Prison: Talk to the guard and go fight a random NPC for cash and a small chance of PF
  • Bank: deposit X amounts of money and get an interest rate back 
  • Julio's Club: Send your sicarios on a X amount of expeditions for a reward from the regions you sent sicarios to
  • Drug Den: use X amount of drugs/ booze to get X amount of free energy
  • Car dealership: Sell cars for extra cash 
  • Underground Weapons: Buy X amount of items for a chance of a random weapon + cash
  • Casino: Not sure what to put here, suggestions open

 

These are some rough ideas that may need some polish but I think these would allow us to have more stuff to do

 

Last Edited 07/01/2025, 21:47:45

Responses

2 months ago

7LUCKY7

30 Total Respect

7LUCKY7

30 Respect

2 months ago

I do like the idea of daily missions. Could have something for each NPC and then each day you randomly get 3 to complete for rewards ie points, prods and mats. 

"Nothing Cleans Like Fire" - 7lucky7 (2023)

2 months ago

TOKENBOT

22 Total Respect

TOKENBOT

22 Respect

2 months ago

Gonna go against this one. This is a social game...make your own missions for your friends! 😅

2 months ago

UTTOL

92 Total Respect

UTTOL

92 Respect

2 months ago

Gonna go against this one. This is a social game...make your own missions for your friends! 😅

TOKENBOT - 07/01/2025, 22:14:30

Yes, but jobs and expeditions  aren't part of the social aspect of the game either; only attacks and trading. I don't see why this couldn't be implemented. Maybe some missions that require you trade with another player, attack them, etc

2 months ago

MAZULIS

48 Total Respect

MAZULIS

48 Respect

2 months ago

I wouldn't tie them to shops, although missions could come from the shops owners

I would say 1-2 missions per day. Could also be some weekly/monthly missions or just available untill completion. Then there should be max 3 active missions possible.
Some thoughts:

  • Complete 5 standard jobs and 5 robberies
  • Complete 3 advanced jobs
  • Prestige a job
  • Earn 10-30k rep
  • Collect 5 bounties
  • Revive 3 ppl
  • Use personal favor
  • Use 3 grenades in fights 
  • Make a one hit kill
  • Feed a dog 5 times
  • Train a dog 3 times
  • Sell 50 items on Market
  • Make 3 successful trades
  • Use 5 drug items 
  • Use 10 med items 
  • Spin the wheel 10 times
  • Win 50 points in total on the wheel 
  • Get a blackjack hand in casino
  • Mug X amount of cash
  • Buy 75 items in town
  • Use 100 points

Rewards should be cash and/or items related to the mission sponsor 

Also an achievement for completing those missions :))

MaŽaS BeT KieTaS :P~

2 months ago

UTTOL

92 Total Respect

UTTOL

92 Respect

2 months ago

I wouldn't tie them to shops, although missions could come from the shops owners

I would say 1-2 missions per day. Could also be some weekly/monthly missions or just available untill completion. Then there should be max 3 active missions possible.
Some thoughts:

  • Complete 5 standard jobs and 5 robberies
  • Complete 3 advanced jobs
  • Prestige a job
  • Earn 10-30k rep
  • Collect 5 bounties
  • Revive 3 ppl
  • Use personal favor
  • Use 3 grenades in fights 
  • Make a one hit kill
  • Feed a dog 5 times
  • Train a dog 3 times
  • Sell 50 items on Market
  • Make 3 successful trades
  • Use 5 drug items 
  • Use 10 med items 
  • Spin the wheel 10 times
  • Win 50 points in total on the wheel 
  • Get a blackjack hand in casino
  • Mug X amount of cash
  • Buy 75 items in town
  • Use 100 points

Rewards should be cash and/or items related to the mission sponsor 

Also an achievement for completing those missions :))

MAZULIS - 07/01/2025, 22:20:09

Yes, this is better . Would be cool if something like this was implemented!

2 months ago

HUGEACKMAN

110 Total Respect

HUGEACKMAN

110 Respect

2 months ago

Like this idea but with like 2 options on missions maybe per npc.  For some of us who really never use revive skill. 

I really like Maz's suggestion making some of them weekly or monthly for long term stuff like pretiging jobs and such.

Make the rewards modest so it's not too over powered and leaves less room for abuse and such.  

Love it

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20 days ago

DIABLO

1,150 Total Respect

DIABLO

1,150 Respect

20 days ago

Thanks for the suggestion, this has been added to the roadmap that we're currently working on

Creator of Cartel Empire, hope you enjoy!