Mission System and Daily rewards
2 months ago
UTTOL
92 Total Respect
UTTOL
92 Respect
2 months ago
Last Edited 07/01/2025, 21:47:45
Responses
2 months ago
7LUCKY7
30 Total Respect
7LUCKY7
30 Respect
2 months ago
I do like the idea of daily missions. Could have something for each NPC and then each day you randomly get 3 to complete for rewards ie points, prods and mats.
"Nothing Cleans Like Fire" - 7lucky7 (2023)
2 months ago
TOKENBOT
22 Total Respect
TOKENBOT
22 Respect
2 months ago
Gonna go against this one. This is a social game...make your own missions for your friends! 😅
2 months ago
UTTOL
92 Total Respect
UTTOL
92 Respect
2 months ago
Gonna go against this one. This is a social game...make your own missions for your friends! 😅
TOKENBOT - 07/01/2025, 22:14:30
Yes, but jobs and expeditions aren't part of the social aspect of the game either; only attacks and trading. I don't see why this couldn't be implemented. Maybe some missions that require you trade with another player, attack them, etc
2 months ago
MAZULIS
48 Total Respect
MAZULIS
48 Respect
2 months ago
I wouldn't tie them to shops, although missions could come from the shops owners
I would say 1-2 missions per day. Could also be some weekly/monthly missions or just available untill completion. Then there should be max 3 active missions possible.
Some thoughts:
- Complete 5 standard jobs and 5 robberies
- Complete 3 advanced jobs
- Prestige a job
- Earn 10-30k rep
- Collect 5 bounties
- Revive 3 ppl
- Use personal favor
- Use 3 grenades in fights
- Make a one hit kill
- Feed a dog 5 times
- Train a dog 3 times
- Sell 50 items on Market
- Make 3 successful trades
- Use 5 drug items
- Use 10 med items
- Spin the wheel 10 times
- Win 50 points in total on the wheel
- Get a blackjack hand in casino
- Mug X amount of cash
- Buy 75 items in town
- Use 100 points
Rewards should be cash and/or items related to the mission sponsor
Also an achievement for completing those missions :))
MaŽaS BeT KieTaS :P~
2 months ago
UTTOL
92 Total Respect
UTTOL
92 Respect
2 months ago
I wouldn't tie them to shops, although missions could come from the shops owners
I would say 1-2 missions per day. Could also be some weekly/monthly missions or just available untill completion. Then there should be max 3 active missions possible.
Some thoughts:
- Complete 5 standard jobs and 5 robberies
- Complete 3 advanced jobs
- Prestige a job
- Earn 10-30k rep
- Collect 5 bounties
- Revive 3 ppl
- Use personal favor
- Use 3 grenades in fights
- Make a one hit kill
- Feed a dog 5 times
- Train a dog 3 times
- Sell 50 items on Market
- Make 3 successful trades
- Use 5 drug items
- Use 10 med items
- Spin the wheel 10 times
- Win 50 points in total on the wheel
- Get a blackjack hand in casino
- Mug X amount of cash
- Buy 75 items in town
- Use 100 points
Rewards should be cash and/or items related to the mission sponsor
Also an achievement for completing those missions :))
MAZULIS - 07/01/2025, 22:20:09
Yes, this is better . Would be cool if something like this was implemented!
2 months ago
HUGEACKMAN
110 Total Respect
HUGEACKMAN
110 Respect
2 months ago
Like this idea but with like 2 options on missions maybe per npc. For some of us who really never use revive skill.
I really like Maz's suggestion making some of them weekly or monthly for long term stuff like pretiging jobs and such.
Make the rewards modest so it's not too over powered and leaves less room for abuse and such.
Love it
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20 days ago
DIABLO
1,150 Total Respect
DIABLO
1,150 Respect
20 days ago
Thanks for the suggestion, this has been added to the roadmap that we're currently working on
Creator of Cartel Empire, hope you enjoy!
Hey guys, it just ocurred to me that daily rewards might a good way to keep players engaged so I came up with a rough reward system. The beginner missions feel short and I think you could expand on that.
How it works:
You have a missions page where you can see where your missions are. You may do an X amount of missions per day and each mission grants you specific rewards.
Each mission is given by each NPC in town:
These are some rough ideas that may need some polish but I think these would allow us to have more stuff to do