SuggestedMAKE AGILITY BUILDS VIABLE

about 2 months ago

PRINCESSKYRA

38 Total Respect

PRINCESSKYRA

38 Respect

about 2 months ago

The current game balance significantly favors defensive builds, one of the two defensive skills over its agility counterpart. From gym gains in education to stat-boosting items, it makes one build the clear meta choice.

I’d like to suggest either a revamp of combat courses or, at the very least, an item that temporarily boosts agility—similar to how cannabis works. This could also be produced by the weed field, just like how the alcohol still produces different items.

Responses

about 1 month ago

NICCOLO

6 Total Respect

NICCOLO

6 Respect

about 1 month ago

Cannabis 

+30% Defensive

+30% Agility

-25% all stats when OD 

https://imgur.com/YQjzByo

about 1 month ago

A_MERCHANT

48 Total Respect

A_MERCHANT

48 Respect

about 1 month ago

Yeah from what a few players were talking about in global this morning Agility seems woefully underpowered compared to defense. 

I'd personally want to see the stat buffed entirely but adding items or something that can effect it would be good aswell

about 1 month ago

IEJEN

97 Total Respect

IEJEN

97 Respect

about 1 month ago

Make agi builds have a chance of hitting twice in a row depending on how much more agi they have VS the agi of the other player. 
Comparable with Pokemon's speed in the old day.