MAKE AGILITY BUILDS VIABLE
5 months ago
PRINCESSKYRA
42 Total Respect
PRINCESSKYRA
42 Respect
5 months ago
Blame Diablo
Responses
5 months ago
NICCOLO
7 Total Respect
NICCOLO
7 Respect
5 months ago
Cannabis
+30% Defensive
+30% Agility
-25% all stats when OD
https://imgur.com/YQjzByo
5 months ago
A_MERCHANT
70 Total Respect
A_MERCHANT
70 Respect
5 months ago
Yeah from what a few players were talking about in global this morning Agility seems woefully underpowered compared to defense.
I'd personally want to see the stat buffed entirely but adding items or something that can effect it would be good aswell
5 months ago
IEJEN
131 Total Respect
IEJEN
131 Respect
5 months ago
Make agi builds have a chance of hitting twice in a row depending on how much more agi they have VS the agi of the other player.
Comparable with Pokemon's speed in the old day.
The current game balance significantly favors defensive builds, one of the two defensive skills over its agility counterpart. From gym gains in education to stat-boosting items, it makes one build the clear meta choice.
I’d like to suggest either a revamp of combat courses or, at the very least, an item that temporarily boosts agility—similar to how cannabis works. This could also be produced by the weed field, just like how the alcohol still produces different items.