MAKE AGILITY BUILDS VIABLE
about 2 months ago
PRINCESSKYRA
38 Total Respect
PRINCESSKYRA
38 Respect
about 2 months ago
Responses
about 1 month ago
NICCOLO
6 Total Respect
NICCOLO
6 Respect
about 1 month ago
Cannabis
+30% Defensive
+30% Agility
-25% all stats when OD
https://imgur.com/YQjzByo
about 1 month ago
A_MERCHANT
48 Total Respect
A_MERCHANT
48 Respect
about 1 month ago
Yeah from what a few players were talking about in global this morning Agility seems woefully underpowered compared to defense.
I'd personally want to see the stat buffed entirely but adding items or something that can effect it would be good aswell
about 1 month ago
IEJEN
97 Total Respect
IEJEN
97 Respect
about 1 month ago
Make agi builds have a chance of hitting twice in a row depending on how much more agi they have VS the agi of the other player.
Comparable with Pokemon's speed in the old day.
The current game balance significantly favors defensive builds, one of the two defensive skills over its agility counterpart. From gym gains in education to stat-boosting items, it makes one build the clear meta choice.
I’d like to suggest either a revamp of combat courses or, at the very least, an item that temporarily boosts agility—similar to how cannabis works. This could also be produced by the weed field, just like how the alcohol still produces different items.