SuggestedJob Overhaul and rebalancing

25 days ago

UTTOL

124 Total Respect

UTTOL

124 Respect

25 days ago

I think we all agree that not all jobs are viable. Currently pretty much only robbery jobs are worth doing. I think we should make the other jobs provide value instead of just being there.

I also think that jobs could be a little bit more complex, such as:

  • Being able to select a risk level: each level would bring in more rewards at the cost of a higher failure chance
  • High risk levels could give us exclusive items. For instance: construction jobs drop structural steel, reinforced concrete, titanium nails, etc. You could use these to sell to Carlos for a nice reward 
  • The other non robbery jobs really could drop items just like the robbery jobs: intimidation - Pfs; GTA: exclusive cars for expeditions, drug transport: alcohol and drugs, etc
  • BM and hacking: wayyyy more rep and cash

Right now only a handful of jobs provide value. The other ones don't really do anything and I would like to see more variety since jobs are kind of the backbone of this game

Last Edited 14/07/2025, 00:00:34

Responses

21 days ago

HUGEACKMAN

128 Total Respect

HUGEACKMAN

128 Respect

21 days ago

100% agreed so people will stop over saturating my construction market hahahaha 

"Goodness is not goodness that seeks advantage. Good is good in the final hour, in the deepest pit, without hope, without witness, without reward. Virtue is only virtue in extremis."