Is it possible that the job skill will still increase when job failed?
about 1 year ago
MSLOCKSMITH
7 Total Respect
MSLOCKSMITH
7 Respect
about 1 year ago
Sell DP@6m unit price. PM me if you are interested.
Referral link - https://cartelempire.online/?referer=2986
Responses
about 1 year ago
WALTERWHITE
8 Total Respect
WALTERWHITE
8 Respect
about 1 year ago
I agree the new player job experience has a slightly wonky feeling. Intimidation seems to be a bit tedious but I moved onto Arsons when I got intimidation to ~45% skill. Arsons were rough until about 20% skill. Now I am at 65% I believe and it's pretty easy.
I am not sure how I'd improve the initial job frustrations, but I agree there should be a change because I imagine you want the beginner experience to showcase the mechanics and give newbies a positive feeling otherwise, they will quit in frustration before they get to wrap their heads around the mechanics and get hooked in the gameplay loop.
about 1 year ago
RVENTRIS
32 Total Respect
RVENTRIS
32 Respect
about 1 year ago
Personally I din't have much frustration with the newbie experience... beyond bugs/glitches that is. Just be sure to stick with intimidation and/or robbing fertiliser until other jobs go from orange to green so you don't suffer quite so many fails during your early days. (EDIT: Note; jobs in the red don't always make it down to green from global xp, only to orange. but by that point ssuccess rates should be higher anyways.)
Probably worth keeping in mind that the success rate is tied to "global job xp". So you may feel the success rate is harsh at first, but for each success you do have, you also improve your chances for all other jobs slightly as well. On top of that INT plays a factor in success aswell, but outside of courses, getting that pushed up takes quite awhile even if using coke, booze and e refills to speed things up.
Last Edited 16/03/2024, 12:00:48
Jus' another dawg, runnin' with the pack.
about 1 year ago
MSLOCKSMITH
7 Total Respect
MSLOCKSMITH
7 Respect
about 1 year ago
Personally I din't have much frustration with the newbie experience... beyond bugs/glitches that is. Just be sure to stick with intimidation and/or robbing fertiliser until other jobs go from orange to green so you don't suffer quite so many fails during your early days. (EDIT: Note; jobs in the red don't always make it down to green from global xp, only to orange. but by that point ssuccess rates should be higher anyways.)
Probably worth keeping in mind that the success rate is tied to "global job xp". So you may feel the success rate is harsh at first, but for each success you do have, you also improve your chances for all other jobs slightly as well. On top of that INT plays a factor in success aswell, but outside of courses, getting that pushed up takes quite awhile even if using coke, booze and e refills to speed things up.
RVENTRIS - 16/03/2024, 12:00:48
I only do Intimidation since I started and the other day I had 6 consecutive fail. I know what crime to choose as a new starter.
Sell DP@6m unit price. PM me if you are interested.
Referral link - https://cartelempire.online/?referer=2986
about 1 year ago
FERAL-FOX
11 Total Respect
FERAL-FOX
11 Respect
about 1 year ago
skill issue.
keep grinding like we all had to and stop crying about it, maybe if you did that youd have more time to keep going rather than dissolving into a quivering mess because the games "too hard" FML this generation is weak af.
The reason I'm asking this is because when our job skills are at very low level, the job success rate is pretty low. And with the current settings, no skill increment when job failed means it will be purely a random thing to just keep trying your luck. Last night I had 6 consecutive fail on first job and instead of staying hospital, I got nothing. This is really frustrating and very unfriendly to new starters.
Therefore, I'm suggesting that job skills would always improve regardless job successful or not. For example if a success job give 0.5% job skills increment, we could probably make 0.25% on failed one.
Hope this make sense and thank you for your time.
Cheers,
MsLocksmith