Reduce Leave Timers
about 1 year ago
QUACK
309 Total Respect
QUACK
309 Respect
about 1 year ago
Last Edited 21/08/2024, 15:42:11
Responses
about 1 year ago
PERSONALFAVOR
24 Total Respect
PERSONALFAVOR
24 Respect
about 1 year ago
I agree
about 1 year ago
KAMATCHO
21 Total Respect
KAMATCHO
21 Respect
about 1 year ago
At least now I can leave a target and have my energy back when they come out of hospital. But certainly agree with the OP.
Hey all!
I believe that reducing leave timers to like around 20 minutes instead of 49 would be a huge boost to the game. I think it is pretty necessary as attacking targets to gain reputation is a key aspect of the game. The amount of targets will most likely go up a lot slower than the amount of people trying to attack so this could create a massive clog in peoples progress down the line. A solution to this is reducing the leave timer to allow for more players to get in attacks.
This would make medkits even more overpowered so to counteract this I believe that hosping should be much longer than the current 120 minutes. Or medkits need a nerf themselves