Item Quantity Analysis

about 2 hours ago

DAS_LOBOTOMIST

59 Total Respect

DAS_LOBOTOMIST

59 Respect

about 2 hours ago

With the last 24 hours or so these numbers have been pulled thanks to Dan. Accounting for lost items I'd conservatively estimate 20% is lost to inactive accounts. 

7 Day active players 1433 according thanks to Kwyy.

Nails In Circ: 361,157÷2,000=180 PEs

Bricks In Circ: 339,768÷1,200=283

Concrete Bags In Circ:  236,252÷750=315

 Steel: In Circ: 113,900÷300 =379

 

Bag of Fertiliser Circ: 513,143÷240/216=2,138/2,375 days

 Agave Heart Circ: 472,949÷70/56=6,756/8,445 days

Coca Paste Circ: 1,123,058÷140/132=8,021/8,508 days

Corana Beer: In Circ: 264,811÷12=22,067 days

Mexcal Beer: In Circ: 81,307÷12=6775 days

Blancoda Tequila: In Circ: 217,990÷12=18,165 days

Repose Tequila: In Circ: 102,783÷12=8,565 days

Anejo Tequila: In Circ: 53,852÷12=4,487 days

Raicilla: In Circ: 20,532÷12=1,711 days.

Cocaine: In Circ: 427,726÷8=53,465 days.

Cannabis: In Circ: 2,325,323

Now with the new production prestiges these material usages will go down as people max them. I calculated the material consumption in days till circulation ran dry assuming max productions are being use for one person. Considering a lot of us can grind our daily needs once per day, these numbers would surely grow.

Then the consumable items we get will also be cheaper to produce while producing more each day, arguably more than any one of us can consume each day.

Sooner than later we will be stuffed with items and without a larger player base these consumable items will continue to be used as commodities for us to trade when price is high with no real need for them.