Territory bounties feedback
about 3 hours ago
VAELINN
594 Total Respect
VAELINN
594 Respect
about 3 hours ago
Responses
about 3 hours ago
DAS_LOBOTOMIST
106 Total Respect
DAS_LOBOTOMIST
106 Respect
about 3 hours ago
Ticket Steal sounds like it can really cause a tug of war and I like that.
I am on the fence with fair fight gate I feel it could stall ticket progress, I think a good alternative would be signing up for participation. Say 40% of cartel has to sign up in order to qualify and Territory Bounty Page shows only those who signed up for the fight and are the only ones who give tickets. Now this doesn't prevent those members from participating in support roles like Reviver or Grenadier. But those players don't earn or reward points. It would still be worthwhile to hosp them if they are providing support or to hire merc's to keep care of those not earning tickets.
Cartel Perks are great and give cartels more to work towards with their rep.
As far as options, I'd say 1 and 2. Depending on your idea for perks rewarded for winning in 3 and length I think it would be fun to host a bi-weekly King of the Hill and a monthly territory bounty with high stakes. This pair with the roster sign up it gives cartels the option to opt out of a bounty should they need to recover from a previous battle or lack of attendance.
Now would we have additional perks if a cartel holds a King of the Hill Territory for multiple events in a rowm?
Last Edited 06/08/2026, 02:20:36
First MVP
You ranked #1 in ticket contribution for the Arana Territory Bounty.
17:31:15 04/08/2026
Territory Bounties — next iteration (I want your vote)
Thanks to everyone who jumped into the first test. The big takeaway: the fight can be exciting, but defenders felt heavily disadvantaged, and some ticket farming felt unfair.
Before the next round, I want your preference on how map stakes should work. All three options below would also get clearer combat rules:
Please reply with 1, 2, or 3 (and a short why if you want). Mix-and-match suggestions welcome.
Option 1 — King of the Hill
Four special bounty territories (one per strength bracket). Each week that bracket races for the hill; the winner holds it until the next event.
Option 2 — Free for All (land on the line)
A normal territory is contested for the event. When it ends, the winner takes the territory (if you’re at cap, you’d need room — same idea as other territory gains). Mid-event it’s more of an open scramble than “defend your home.” With this, the territory bounty would land on a random territory, if that territory is owned the owner would be vacated and it would become a free for all for that territory.
Option 3 — Keep the land, take the perk
Bounties still use real territories, but resolving one does not flip ownership. Winners get the usual rewards plus a portable prize: park a limited-time perk on one of your own tiles, and/or a short cartel-wide buff.
Quick compare
All options keep the ticket steal / fair-fight ideas above. Which direction should we build toward?
Once we’ve got a clear favorite path, I’ll put together a more detailed outline of that option for another round of feedback before we build it.