Arson P11
about 7 hours ago
MARLIS
64 Total Respect
MARLIS
64 Respect
about 7 hours ago
Last Edited 22/06/2026, 15:21:53
Responses
about 7 hours ago
SHIPPUDEN06
107 Total Respect
SHIPPUDEN06
107 Respect
about 7 hours ago
Holy Data!! thank you for the detailed overview
CE MILESTONES
Day 00 08:32 05/24/2025 00k Rep
Day 11 10:13 06/04/2025 50k Rep
Day 17 17:38 06/10/2025 100k rep
Day 20 15:02 06/13/2025 150k rep
Day 25 18:26 06/18/2025 200k rep
Day 29 09:06 06/22/2025 250k rep
Day 34 09:12 06/27/2025 300k rep
Day 36 09:12 06/29/2025 320k rep [exactly 320,000]
Day 38 11:06 07/01/2025 350k rep
Day 42 02:54 07/05/2025 400k rep
Day 45 09:38 07/08/2025 450k rep
Day 48 17:33 07/11/2025 500k rep
Day 52 01:49 07/15/2025 550k rep
Day 54 17:03 07/17/2025 600k rep
Day 57 17:54 07/20/2025 650k rep
Day 59 03:18 07/22/2025 670k rep [exactly 670,000 & i have more rep than DIABLO xD]
Day 60 18:58 07/23/2025 700k rep
Day 64 04:27 07/27/2025 750k rep
Day 67 02:42 07/30/2025 800k rep
Day 69 19:59 08/01/2025 850k rep
Day 73 03:59 08/05/2025 900k rep
Day 75 19:10 08/07/2025 950k rep
Day 77 04:39 08/09/2025 970k rep [exactly 970,000]
Day 78 17:24 08/10/2025 1000k rep [Rank # 100 @ 1,000,050 Reputation] --> marks the end of Rep Grind
{MADE IT WITHOUT ANYBODY'S HELP, ONLY REP TARGETS WERE HIT DURING THIS ENDEAVOUR}
Day 115 04:40 09/16/2025 You completed the Farm Robbery job, earning £245 and 20 rep!
You gained x9 Bag of Fertiliser --> Marks exactly 1,120,000 rep [MAXIMUM relevant REP to achieve]
Day 32 17:43 06/24/2025 3RD OD
Day 34 15:14 06/26/2025 4th OD
Day 40 05:34 07/02/2025 5th OD
Day 58 19:20 07/21/2025 6th Coke OD
Day 67 16:56 07/31/2025 7th Coke OD
Day 71 13:19 08/04/2025 8th Coke OD
https://cartelempire.online/Trade/View/F16CF6F2-DE41-4940-B3A5-5D178ACF01DC
attack me ill give you 200k i will give bandage and i am buying crimson star
DAY 277 07:49:18 02/25/2026 ~~ 1 Billion STR || 367m def, 12m agi, 72m acc
DAY 308 05:08:38 03/28/2026 ~~ 2 Billion Battle Stats [1b STR, 485m DEF, 15m AGI, 500m ACC]
kobe 158
RAVEN 215
dying 53
stylotus
syiss
MAKSOUD92
CALANDRICK 107
SOKOOYA
RAVENSMYTH
NOVA
SONET
DUCKSY
KOROPANDA 434
ARK_CAPONE 434
about 5 hours ago
SHREDDERCHU
132 Total Respect
SHREDDERCHU
132 Respect
about 5 hours ago
Where did you get that jobs get 15% harder after prestiging?
I believe I saw Diablo or someone else say that the jobs only got harder after prestiging, by simply the skill being reset to 0%.
Amazing overview and data collection though
about 3 hours ago
MARLIS
64 Total Respect
MARLIS
64 Respect
about 3 hours ago
Where did you get that jobs get 15% harder after prestiging?
I believe I saw Diablo or someone else say that the jobs only got harder after prestiging, by simply the skill being reset to 0%.Amazing overview and data collection though
SHREDDERCHU - 22/06/2026, 13:11:05
Actually, I misremembered. They don't get harder, they just take longer to progress. See https://discord.com/channels/1011563751884988467/1168549309638258758/1168907955257737308. They essentially just get harder in the sense that you're stuck in higher risk ranges for longer, but since you'll also take longer in the lower-risk ranges, this should level out.
41 minutes ago
BOONIESTEEP
188 Total Respect
BOONIESTEEP
188 Respect
41 minutes ago
Hacking next?
Join TNW! The best cartel for players focused on building net worth and non-combat gameplay. 3b+ paid out monthly to less than 30 players.
After many months of doing Arson jobs, I finally reached the (previously) maximum progress of P10 100%.
tl;dr: 8,804 attempts, 8,459 successes (96.19%), ~172mil cash, ~614k rep and 244 personal favours made.
Overview:
This is the longest time I've spent on a single thing in this game so far. So I wanted to take the time to check out some interesting statistics and answer a few questions.
First, the questions:
Stat Overview
Now let's start with some basics. How many jobs did I complete and how much did I earn?
(Note: The rep amount for P10 is actually higher, but I removed all the rep from after the chaining update).
Money Per Job
Now, I'll get into more detail on specific stats. The money earned isn't a lot, but its distribution can tell us more about how the game works. I'll treat the first 5 prestiges as a single prestige as the time reduction doesn't impact the amount of money earned. The first table shows the average money earned per job for every reward prestige, and how much we should expect if the P0 average is accurate.
The money distribution is a bit more interesting. Looking the histogram of the P0 distribution for example (see above), we can see something like a rectengular distribution, with the outer values having large drop-offs in frequency. The drop-offs can be explained by the binning size (meaning the outer bins include an area with no values). Looking at the numbers, the spread seems to be roughly 3,000 or 20% (10% in each direction) off the average. Here are the exact numbers for P0:
Money Distribution
This pattern continues. Here's a table of all other prestiges with their statistics:
Reputation Distribution
Now, let's look at the reputation and see if we can see the same pattern. Until very recently, reputation gain wasn't affected by prestiges. Therefore, this analysis will be quite a bit easier. Here are the results:
So it seems the 20% rule applies here too. Who knows where else it also applies?
Personal Favours
Now, to the personal favours. Because my sample size of receiving a personal favour is so low, I can't say definitively that the reward prestige has no effect on the personal favour chance, but it seems very much random from the data. Here are the average number of jobs for one personal favor for each reward prestige:
Success Chances
Next, I'll get into the successes and fails. Here is the raw data for each prestige:
Interestingly, the success chance seems to steadily increase with each prestige. This can be explained with the additional bonuses to the success chance from the cartel, achivements, intelligence and the hidden global bonus. Until P5, the time spent on each prestige also stays roughly the same, only increasing significantly after all time prestiges have been applied.
Time Spent
Next, I wanna see how much time I spent on the job in total.
For the amount of days spent, I'll simply add up the days on which I completed at least one arson job. Below is a graph showing the days I've done arson on. The first gap started when I switched to intimidation and farm robbery. After that, I first alternated between arson and agave. But then I fully focussed on agave (second gap) and came back to arson after that.
The total amount of days spent on arson is 327, which is more than half of this account's lifetime.
The amount of jobs I did each day varies between 1 and 47. The median is 27 and the mean is 26.92. The standard deviation is 10.96. Here's the corresponding boxplot:
Answering the Questions
Finally, I wanna answer the questions I asked in the beginning.
With that all said, my next goal is to reach 5,000 coca paste completions. Before the update, I would now have fully completed Intimidation, Farm Robbery, Agave Robbery and Arson. So I'll stick to my original plan to move to paste robbery now.
This will also mean I need to restart the job less often and I have more spare med cooldown. With this extra med cooldown, I'll start selling med-outs. I'll make a separate post for that and link it here once it's finished.