Adderall feedback

about 2 hours ago

VAELINN

1,199 Total Respect

VAELINN

1,199 Respect

about 2 hours ago

Poll — Adderall Intelligence gain %

Adderall currently gives +3% Intelligence gains from University study for 15 minutes (stacks; +6 hours Drug cooldown). I am looking at whether that buff should stay or move up, and want a read from the community before changing anything.

This is only about the INT-gain % — duration and cooldown stay as they are unless a later pass revisits them.


Proposed options vs that baseline Extra energy (alcohol, etc.) shortens calendar time for every row the same way — the relative savings between options stay similar.

Adderall buff Total with PE library Time shaved vs no Adderall % less time
3% (current) 3.75% ~7 days ~2.9%
5% 5.75% ~11 days ~4.7%
7.5% 8.25% ~17 days ~6.9%
10% 10.75% ~22 days ~9.0%
15% 15.75% ~31 days ~13.0%
20% 20.75% ~40 days ~16.6%

Reply with why if you have a strong preference (e.g. Cannabis cost, Drug CD friction, stacking abuse, “fine as a niche tab,” etc.).

What should Adderall’s INT-gain buff be?

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Responses

about 2 hours ago

BARUNAVA

27 Total Respect

BARUNAVA

27 Respect

about 2 hours ago

2 cocaines means 100 energy for 6Hrs of drug cd.

Let's say Adderall gives 3% as current while consuming 6Hr drug cd. 

Now let's compare if 100e or 3% of extra gain at any given point.

Without subscription perks.

100e stored+ 100e from refill+ 300e from cocaine (using the left over 18Hr cd)+ 180e from alcohol (assuming blancoda) = 680e

3% of 680e is only about 20.4e.

While cocaine gives 100e extra to spend. Making it 5 times better in terms of gain. So 15% gain makes the Adderall equal to 2 cocaines.

To make Adderall attractive it needs to be higher than 15%. Given the poll has 20% as the only option above 15%, it's more sensible to have 20% as the new value. 

Adderall cost vs 2 Cocaine cost also comes into the play. But a lot of players don't have the pharmacy courses done so they have to buy the Adderall from market for extremely high price, often equal or higher than cost of 2 cocaines.

Also there is the chance of OD from cocaine but it's very rare to have an OD (~1% chance)

Last Edited 03/11/2026, 19:04:19

GIVEAWAY WINNER IS CLAW 🎉

about 1 hour ago

EPICM

24 Total Respect

EPICM

24 Respect

about 1 hour ago

2 cocaines means 100 energy for 6Hrs of drug cd.

Let's say Adderall gives 3% as current while consuming 6Hr drug cd. 

Now let's compare if 100e or 3% of extra gain at any given point.

Without subscription perks.

100e stored+ 100e from refill+ 300e from cocaine (using the left over 18Hr cd)+ 180e from alcohol (assuming blancoda) = 680e

3% of 680e is only about 20.4e.

While cocaine gives 100e extra to spend. Making it 5 times better in terms of gain. So 15% gain makes the Adderall equal to 2 cocaines.

To make Adderall attractive it needs to be higher than 15%. Given the poll has 20% as the only option above 15%, it's more sensible to have 20% as the new value. 

Adderall cost vs 2 Cocaine cost also comes into the play. But a lot of players don't have the pharmacy courses done so they have to buy the Adderall from market for extremely high price, often equal or higher than cost of 2 cocaines.

Also there is the chance of OD from cocaine but it's very rare to have an OD (~1% chance)

BARUNAVA - 03/11/2026, 19:00:22

I agree...Adderall costs aside the normal 2 cokes is better than taking the pill making the function of using Adderall kinda redundant.

Thinking mostly from a int grinding prospective tho. Havent thought about other uses for it

Last Edited 03/11/2026, 19:11:38