More Rank 9 Guns and Armor
5 days ago
DAS_LOBOTOMIST
58 Total Respect
DAS_LOBOTOMIST
58 Respect
5 days ago
Responses
5 days ago
ZEROTWO
0 Total Respect
ZEROTWO
0 Respect
5 days ago
AI (Artificial Intelligence) weapons that can rob User Banks (Not Their Vault In Property).
5 days ago
DAS_LOBOTOMIST
58 Total Respect
DAS_LOBOTOMIST
58 Respect
5 days ago
AI (Artificial Intelligence) weapons that can rob User Banks (Not Their Vault In Property).
ZEROTWO - 15/05/2026, 13:12:51
So like an amulet coin? More cash dropped? 😅
5 days ago
TOMETH
223 Total Respect
TOMETH
223 Respect
5 days ago
Extended mags? you already get a dog trait that gives a full reload?
Muzzle attachments to increase Accuracy? You already get weapon enhancements upgrading accuracy too..
The silencer to hide who attacked you, for reduced damage i am not against.
Armour modifications for defenceagain this is already there, you enhance the armour?
Most of what is suggested is already available. 
VS
And for FBA's

There is already a boost to damage and weapon accuracy as well as defence using enhancements? There's no other means to get any extra Agility from weaponry, or armour or really any other item.
Why is it when ideas seem to pop up, we are so keen to add extra damage, extra defence and extra accuracy? Again there's no other item out there that is available that offers a boost for Agility, whether it's to do with enhancements or not.
You can so far get your base stats plus, cartel passive stats plus achievements passives.. all of those raise the stats. These are universal.
And then you get Enhancements aswell that boost Damage, accuracy and defence? Why are we proposing adding Additional means of again more damage accuracy and defence??
When enhancements offer a boost to everything else except Agility? As it already stands??
Passive stats and enhancements are universal, but there is no item out there (or research/enhancement) that offer anything to agility users, while we suggest more and more ways and additions to add to damage, accuracy and defence?
Last Edited 15/05/2026, 13:47:36
5 days ago
DAS_LOBOTOMIST
58 Total Respect
DAS_LOBOTOMIST
58 Respect
5 days ago
Extended mags? you already get a dog trait that gives a full reload?
TOMETH - 15/05/2026, 13:34:40
Muzzle attachments to increase Accuracy? You already get weapon enhancements upgrading accuracy too..
The silencer to hide who attacked you, for reduced damage i am not against.
Armour modifications for defenceagain this is already there, you enhance the armour?
Most of what is suggested is already available.
VS
And for FBA's
There is already a boost to damage and weapon accuracy as well as defence using enhancements? There's no other means to get any extra Agility from weaponry, or armour or really any other item.
Why is it when ideas seem to pop up, we are so keen to add extra damage, extra defence and extra accuracy? Again there's no other item out there that is available that offers a boost for Agility, whether it's to do with enhancements or not.
You can so far get your base stats plus, cartel passive stats plus achievements passives.. all of those raise the stats. These are universal.
And then you get Enhancements aswell that boost Damage, accuracy and defence? Why are we proposing adding Additional means of again more damage accuracy and defence??
When enhancements offer a boost to everything else except Agility?
Passive stats and enhancements are universal, but there is no item out there that offer anything to agility users, while we suggest more and more ways and additions to add to damage, accuracy and defence? with none for agility?
Ah I forgot about the dog trait, is it worth it compared to maiming though? An extended mag would give you maybe one extra turn to use that gun vs a full reload
5 days ago
DAS_LOBOTOMIST
58 Total Respect
DAS_LOBOTOMIST
58 Respect
5 days ago
Extended mags? you already get a dog trait that gives a full reload?
TOMETH - 15/05/2026, 13:34:40
Muzzle attachments to increase Accuracy? You already get weapon enhancements upgrading accuracy too..
The silencer to hide who attacked you, for reduced damage i am not against.
Armour modifications for defenceagain this is already there, you enhance the armour?
Most of what is suggested is already available.
VS
And for FBA's
There is already a boost to damage and weapon accuracy as well as defence using enhancements? There's no other means to get any extra Agility from weaponry, or armour or really any other item.
Why is it when ideas seem to pop up, we are so keen to add extra damage, extra defence and extra accuracy? Again there's no other item out there that is available that offers a boost for Agility, whether it's to do with enhancements or not.
You can so far get your base stats plus, cartel passive stats plus achievements passives.. all of those raise the stats. These are universal.
And then you get Enhancements aswell that boost Damage, accuracy and defence? Why are we proposing adding Additional means of again more damage accuracy and defence??
When enhancements offer a boost to everything else except Agility?
Passive stats and enhancements are universal, but there is no item out there that offer anything to agility users, while we suggest more and more ways and additions to add to damage, accuracy and defence? with none for agility?
Ah I forgot about the dog trait, is it worth it compared to maiming though? An extended mag would give you maybe one extra turn to use that gun vs a full reload.
As for the attachments I was thinking a 0.5-1% boost, nothing to take away from enhancing but as a small boost that's immediately available to new players. Nothing game breaking or the likes, but something to add a bit of customization to our load outs.
5 days ago
TOMETH
223 Total Respect
TOMETH
223 Respect
5 days ago
Extended mags? you already get a dog trait that gives a full reload?
TOMETH - 15/05/2026, 13:34:40
Muzzle attachments to increase Accuracy? You already get weapon enhancements upgrading accuracy too..
The silencer to hide who attacked you, for reduced damage i am not against.
Armour modifications for defenceagain this is already there, you enhance the armour?
Most of what is suggested is already available.
VS
And for FBA's
There is already a boost to damage and weapon accuracy as well as defence using enhancements? There's no other means to get any extra Agility from weaponry, or armour or really any other item.
Why is it when ideas seem to pop up, we are so keen to add extra damage, extra defence and extra accuracy? Again there's no other item out there that is available that offers a boost for Agility, whether it's to do with enhancements or not.
You can so far get your base stats plus, cartel passive stats plus achievements passives.. all of those raise the stats. These are universal.
And then you get Enhancements aswell that boost Damage, accuracy and defence? Why are we proposing adding Additional means of again more damage accuracy and defence??
When enhancements offer a boost to everything else except Agility?
Passive stats and enhancements are universal, but there is no item out there that offer anything to agility users, while we suggest more and more ways and additions to add to damage, accuracy and defence? with none for agility?Ah I forgot about the dog trait, is it worth it compared to maiming though? An extended mag would give you maybe one extra turn to use that gun vs a full reload
DAS_LOBOTOMIST - 15/05/2026, 13:48:19
This is why it is so hard to take these suggestions seriously. Like there will be traits that are worth it over others yes, but just because you want maiming to be something you want to use, just add again magazines to weapons to increase ammo count and more hits? like why are we not thinking in terms of trade-offs? i trade in maiming so i can use Growl for example, it's not as good as maiming, but that's the trade off i accept. I take that risk.
And then you got all these other suggestions, that again add to damage accuracy and defence??
We already have enhancements that give bonuses to all that i just mentioned, and now not only are we suggesting more magazine count for longer battles with a primary weapon, which to some degree we have.. (tactical reload trait on a dog) you just have to want to give up maiming, but you don't you want the best of both worlds, you want to be able to use maiming and have a weapon with higher ammo count?
And then on top of that suggest more damage and accuracy and defence? on top of what we already have in enhancements..
Until finally we get to the agility bonmus stuff? will enhancements for example offer additional agility?
Where is the balance? where is the balance in asking for:
Extra ammo for a primary, (rather than picking tactical reload trait and losing maiming?) enhancement damage/accuracy/defence from upgrading said weapon and armour plus with scrap..(enhancements) then having a muzzle flash for again increased accuracy?? And then further armour modification, for increased defence..
And again because you will have these attachments you gonna get increased damage anyway, because you can use your primary longer???
and what do agility users get? a slight increase in agility??
like what?
Last Edited 15/05/2026, 14:08:11
So with primary weapons we have the Scar which is the most accurate and Bazooka, MG5 which has the best damage output, followed by the Steyr AUG and SIG SG 550. Secondary has Desert Eagle for damage and armor we have Full Body Armor for a defense bonus. Both Armor and Secondary having only 1 R9 weapon where Primary weapons have 5 options of which 2 or 3 are ever truly used.
I'd like to introduce some changes that could potentially add to the available builds and make fights a little more interesting.
R9 Secondary CZ75 a globally recognized handgun for its reliability in all situations, offering firepower and precision. This would replace the Glock as the most accurate handgun offering a similar accuracy bonus to the Scar.
R9 Armor the MK V Tac suit or Covert Stealth Suit considering that name may be trademarked. A low armor but high mobility option which offers a bonus to Agility instead of Defense.
I don't have the time or the data to pitch more information but would love to see feedback or more ideas to diversify the gear load outs we can use.
Lastly, armor/weapon modifications.
Extended magazines to get a few extra hits with our primary and secondary weapons before tossing them aside to brawl it out with our fists.
Muzzle attachments to increase accuracy or even a silencer to hide who attacked you at reduced damage.
Armor modifications, heavy or light plates to increase defense or agility bonus accordingly. Heavy plate on an FBA would grant extra defense bonus or a light plate to add a small agility bonus at a slightly reduced defense bonus. The opposite for my proposed Stealth Suit.