SuggestedNew Alcohol and Drug

about 19 hours ago

ABNO

-24 Total Respect

ABNO

-24 Respect

about 19 hours ago

 

I’d like to suggest adding a few new premium consumables and special items to give players more strategic options, especially for Energy, cooldown management, Accuracy, and Sicario Expeditions.

πŸ₯ƒ Beluga β€” Premium Alcohol Effect: +35 Energy Cooldown: Increases cooldown by 2.5 hours A premium alcohol option that gives a strong Energy boost while carrying the usual cooldown trade-off.

 

πŸ₯ƒ Scotch β€” Premium Alcohol Effect: +40 Energy Cooldown: Increases cooldown by 2.5 hours A higher-tier alternative to Beluga, giving players a bigger Energy boost for the same cooldown cost.

 

πŸ§ͺ LSD β€” Accuracy Booster Effect: +5% Accuracy for 1 hour Cooldown: 2 hours A temporary combat-focused boost that gives players another reason to plan when they use their consumables.

 

πŸ’¨ Vape β€” Cooldown Reducer Type: Special Item Effect: Reduces one cooldown by 25% for: - Alcohol - Drugs - Medicine

 

Source: Pharmacy Special Stock Usage Limit: 1 per use Could be increased to 2 uses with maximum DR Office Prestige. This would make Vape particularly useful for players who carefully manage their consumables and cooldowns.

 

 πŸΎ Ever-Clear Alcohol β€” Sicario Special A special alcohol designed specifically around Sicario Expeditions.

Effect: Increases the success rate and/or rewards for 3 expeditions.

 Source: Street Crime

Drop Mechanic: - 1 Ever-Clear per 1,000 Narco - 2.5% drop chance - Available through a 7-day cycle

This could make Ever-Clear a desirable but limited item, giving players an additional reason to participate in Street Crime while adding another layer of strategy to Sicario Expeditions. 🎯

 

Why these additions? These items wouldn't just add more inventory fillerβ€”they'd create meaningful choices:

Energy β†’ Beluga / Scotch

Accuracy β†’ LSD Cooldown management β†’ Vape

Sicario Expeditions β†’ Ever-Clear

 

The cooldowns, usage limits, and limited sources also help keep these items balanced while giving both active and high-level players something new to work toward.

 

Vape Can be used 1 per day.

Not to be stacked.

And 2.5/7 day 

 

Image

 

Last Edited 23/08/2026, 21:04:35

Done