Territories and Wars
about 1 hour ago
DAS_DADDY
214 Total Respect
DAS_DADDY
214 Respect
about 1 hour ago
Last Edited 17/10/2026, 18:53:04
First MVP
You ranked #1 in ticket contribution for the Arana Territory Bounty.
17:31:15 04/08/2026
Responses
about 1 hour ago
SOMBRA_NEGRA
98 Total Respect
SOMBRA_NEGRA
98 Respect
about 1 hour ago
Rather than making every central territory automatically superior, I'd give the center the strongest overall reputation potential while allowing outer territories to offer unique economic or tactical benefits.
That gives smaller cartels reasons to fight over territory without making the entire map revolve around the strongest cartels controlling the center.
I agree on a fresh reset of the map.
Last Edited 17/10/2026, 18:59:51
about 1 hour ago
DAS_DADDY
214 Total Respect
DAS_DADDY
214 Respect
about 1 hour ago
Rather than making every central territory automatically superior, I'd give the center the strongest overall reputation potential while allowing outer territories to offer unique economic or tactical benefits.
That gives smaller cartels reasons to fight over territory without making the entire map revolve around the strongest cartels controlling the center.
I agree on a fresh reset of the map.
SOMBRA_NEGRA - 17/10/2026, 18:59:08
Or maybe a boost for having a cluster of territories that share a border. So if a younger cartel didn't want to string into the center, they could have a cluster on the outskirts that gives them a boost for a certain number of shared borders against one territory. Example, your Cartel owns Bartos and 4 bordering territories. Bartos could receive a 2% boost for each owned territory on it's border. This way smaller cartels could still recieve additional bonuses and the center remains the most fought after region. Pair this idea with an additional layer of new territories, it would add a lot of new places for smaller cartels to get a foothold on the map.
To better go into detail of the shared border boost, territory with 2 or 3 owned territories with a touching border would recieve a 1% boost, then when you have a territory that shares a border with 4 or more gets a boost of 2%.
Last Edited 17/10/2026, 19:19:34
First MVP
You ranked #1 in ticket contribution for the Arana Territory Bounty.
17:31:15 04/08/2026
After the anticlimactic takeover of the center of the map I realize more that the territory system is weird to say the least. My understanding all this time was that the Center was what we should all be fighting for, but it appears that is not the case. Atleast for which territories pay out the most daily rep.
Center Territories
Arana = 242 daily rep
Sabor = 244 daily rep
Mercado = 253 daily rep
Seoane = 229 daily rep
Inner Ring
Palermo = 91
Punto = 117
Bartos = 85
Maquina Vieja = 121
El Paralso = 124
Charcas = 155
Lindo = 90
Blacutt = 137
Senda = 130
Barba = 104
Alegria = 222 (why so much?)
Then in the next ring we have some that pays more than center and many others that pay out more than the 2nd layer.
Arrien = 266 and Ramafa = 244 daily rep in the 3rd layer from center!
Maybe this was all discussed during the early days and made sense, but with the current state of wars and territories it feels time for a re-work.
I feel the fight for the center should be grueling, something others should try to aim for. But to have surrounding Territories being more valuable than center seems a bit off to me. Also after speaking with Vae, it appears only certain Territories can get certain perks based on their region, which can be better than perks obtained in center.
I imagine rewards being tiered based on the ring they are located in rather than peppered throughout the map. Example center is S tier, next ring is A, next B and so on. With addition of one new ring of territories for the taking, making it 5 layers instead of 4 and all territories being able to get any perk rather than them being region locked. The intensity of that perk being determined by how close to center the territory is.
A few key exceptions being unique locations for example the air port, both hospitals and train station, which would each have their own unique rewards or buffs.
If there were to be a territory rework, I feel a map wipe would be in order. Let it be a clean slate and Cartels of all Sizes can work themselves in and draw new lines.
Wars
War tracking could be polished. Shredderchu suggested it earlier and I agree with them, points tracking by member and hits made to people on the wall should be tracked. This gives leadership a better view of who participated in a meaningful way.
I'd also like to propose a reward for the winner possibly a nerfed TT Bounty bonus at random or like another player suggested, winners recieve +10% gym gains but we would have to have a serious fight with many attacks from both sides to justify that so we couldn't just start wars with each other with no intent of winning so it couldn't be traded back and forth between neighbors.
This is worth a shot and I would love to see additional feedback from anyone who wants a more in depth war and Territory overhaul!