ImplementedAchievements feature.

Responses

21 days ago

JUDDY

12 Total Respect

JUDDY

12 Respect

21 days ago

Whatever the update is it's a yes for me

Also add a tab on the high score for it would be nice let's race for it :p

20 days ago

BLOODRAVEN

-1 Total Respect

BLOODRAVEN

-1 Respect

20 days ago

Looks great.

 

Some minor buff for new players after completing the newbie quest wouldnt be a bad idea.

Achievements for the casino maybe.

Last Edited 18/12/2024, 15:45:20

20 days ago

JUDDY

12 Total Respect

JUDDY

12 Respect

20 days ago

it would be nice to have a point system and allow you to spend your Achievement points, could be for extra Gym gains or even extra INT to go above the max.

but some type of system to allow you to pick what you want to focus on 

MR-J - 03/12/2024, 15:30:38

More rep to gain from attacks

More money mugged 

Additional stats in %

20 days ago

MAZZDINGO

-1 Total Respect

MAZZDINGO

-1 Respect

20 days ago

incease production rewards - increase crime success chance - increase rep for crimes/attack 

 

20 days ago

DIABLO

1,020 Total Respect

DIABLO

1,020 Respect

20 days ago

Currently sneak peak isn't final product my concerns on see it was there are x amount of levels to add 5% extra to hosp time. As of now Hospin is around 1hr 50min this alone is heavy on meds. Now allowing for 10 upgrades at 5% to that med cool down is going to extremely effected unless there is a counter adjustment to the meds/med CD also.

 

Secondly would be awesome to have a chance to get attacks and revives down to 15e per rather than what it is. This would encourage more back and forth fighting. And allow revivers to build themselves to.

 

Third and finally let's say a massive thanks to D for all he is doing it is appreciated 

 

 

MR-J - 18/12/2024, 15:22:55

I'm keep thinking on it incase I'm missing something, but at present the Medical Items in CE are both plentiful and quite powerful, so I suspect it wouldn't be a bad thing to balance that with the addition of a hospitalisation buff for those who choose to go down that route

Creator of Cartel Empire, hope you enjoy!

20 days ago

ZEIFER

0 Total Respect

ZEIFER

0 Respect

20 days ago

Well... revives are the way to go if more hosp time is a problem... revives now just uses way more energy than it should... 

Reducing energy to revive being a faction perk is just insanity. But 50% more hosp time, even without reworking revives a little would most like have little impact overall, but could be very punitive to some players. 

20 days ago

TOMETH

94 Total Respect

TOMETH

94 Respect

20 days ago

Maybe decrease the stat de-buff related to drugs by a percentage? based on how many points you put in? 

Right now, if i was to take the relevant drugs to train, and all at once. the stat de-buff is quite heavy. Up to 600-700m stats for me personally. 

20 days ago

BIZZKIT

106 Total Respect

BIZZKIT

106 Respect

20 days ago

At least for now, I'd be looking for various minor buffs that allow a player to specialise in certain areas. The goal would be to award fewer achievement points than the cost of all possible rewards.

Here's a quick sneak peak at the sort of things I'm looking at -

DIABLO - 18/12/2024, 15:19:26

For the gambling addicts among us - increase max casino bet amount% per point(s) spent.

20 days ago

GASPIPE

2 Total Respect

GASPIPE

2 Respect

20 days ago

job skill % increase - boring af

do this: adds x % to job skill upon failure

 

dog stuff/traits also sucks, you have no content to justify any perks/time into pets. 

int increase: maxed out people?

 

so we left with mug and hosping only. 


please work on group related jobs/activity.

Haters gonna hate

20 days ago

DIABLO

1,020 Total Respect

DIABLO

1,020 Respect

20 days ago

job skill % increase - boring af

do this: adds x % to job skill upon failure

 

dog stuff/traits also sucks, you have no content to justify any perks/time into pets. 

int increase: maxed out people?

 

so we left with mug and hosping only. 


please work on group related jobs/activity.

GASPIPE - 19/12/2024, 10:27:11

Thanks for this, I like the idea of a perk related to skill gain on failure so I've included that. I plan to flesh out the Dog traits etc in the near future to hopefully make them worthwhile

Creator of Cartel Empire, hope you enjoy!