The list below is a summary of most updates, additions and fixes since the last update post, this is not an exhaustive list. Features appearing in the post below may not necessarily be in their final state and may change in subsequent updates.
Time flies quicker every month so it's ever more important to look back on what we've done and to see what worked and what didn't. Behind the scenes this month there's been an awful lot of work on how the game scales up when we see spikes in traffic and the systems involved are now all based on rules and should for the most part take care of themselves, so far this has proven to work really well.
In-game we've seen a ton of Quality of Life improvements implemented thanks to the brilliant suggestions of the community and several new or improved features including the brand new Weapon and Armour quality which ensures every weapon is just that little bit more interesting, a personal stats page, seperation of the Ignored Players list out of Enemies, and a massive quantity of new potential Sicario names to ensure they're as unique as possible.
What hasn't worked so well this month? Well for one we implemented then removed Captcha by popular request and the quality update was a bit of a disaster in the early hours leading to our first rollback in around 2.5 years, but these things just make us stronger as a community and we've come through it with better processes in place and a whole slew of new Moderation tools at our disposal.
New
Added Personal Stats page
Disabled Captcha system
Trades, market and Expeditions now reward quality items
Added 289 First Names and 294 Surnames for Sicarios. Updated random generation of Sicarios.
Increased min and max cash payouts for first 5 Expedition regions by 10%
Added dynamic item value pricing based on market demand
Added Trading forum, added icons and new styling to forum categories
Updated Item Market sell form to default to "Select Item" with disabled Sell button
Updated Large Medical Kit to avoid potential war crime
Updated Player Stats to add job successes and Battle Stats total
Added "Last Updated" to Terms of Use. Updated Sitemap
Added new Terms of Use.
Added tracking of completed Jobs. Implemented hCaptcha globally.
Allowed setting profile and forum signature to be empty
The list below is a summary of most updates, additions and fixes since the last update post, this is not an exhaustive list. Features appearing in the post below may not necessarily be in their final state and may change in subsequent updates.
Time flies quicker every month so it's ever more important to look back on what we've done and to see what worked and what didn't. Behind the scenes this month there's been an awful lot of work on how the game scales up when we see spikes in traffic and the systems involved are now all based on rules and should for the most part take care of themselves, so far this has proven to work really well.
In-game we've seen a ton of Quality of Life improvements implemented thanks to the brilliant suggestions of the community and several new or improved features including the brand new Weapon and Armour quality which ensures every weapon is just that little bit more interesting, a personal stats page, seperation of the Ignored Players list out of Enemies, and a massive quantity of new potential Sicario names to ensure they're as unique as possible.
What hasn't worked so well this month? Well for one we implemented then removed Captcha by popular request and the quality update was a bit of a disaster in the early hours leading to our first rollback in around 2.5 years, but these things just make us stronger as a community and we've come through it with better processes in place and a whole slew of new Moderation tools at our disposal.
New
Bug Fixes