ImplementedPharmacy - special stock

6 months ago

BIZZKIT

282 Total Respect

BIZZKIT

282 Respect

6 months ago

Many of us have unlocked this course and have waited in anticipation for the joys it may bring. Why not suggest some ideas to potentially help development?

 

Adrenaline - single use guaranteed revive (revives turned off still applies)

Adderall - single use, boosts 'focus' reducing current university course length by X% / increasing Intelligence gains via Energy use for X minutes

Defib - permanently reduce revive cost by 5 energy

Rehabilitation - Gain access to the cities rehab centre, reducing cooldown penalty of an overdose by X% for a fee (cooldown before next use applies)

Last Edited 23/04/2026, 23:52:59

Responses

6 months ago

DELUXE

-72 Total Respect

DELUXE

-72 Respect

6 months ago

No not that revive turned off and still revive. Its not good one tbh.

Maybe yeah it can reduce chance of failure of revives

 

Done

6 months ago

DELUXE

-72 Total Respect

DELUXE

-72 Respect

6 months ago

Or maybe something more special like velvet mystery gift could be the good base idea for stock. Something related to it.

Done

6 months ago

BIZZKIT

282 Total Respect

BIZZKIT

282 Respect

6 months ago

No not that revive turned off and still revive. Its not good one tbh.

Maybe yeah it can reduce chance of failure of revives

 

THEGODFATHER - 23/04/2026, 23:52:58

Revives turned off would still apply, adrenaline would just remove success %

6 months ago

BIZZKIT

282 Total Respect

BIZZKIT

282 Respect

6 months ago

Bumping as with the addition of being able to now prestige Dr Offices to produce 'premium' items, more reason than ever to get special stock finally implemented.

6 months ago

VAELINN

1,092 Total Respect

VAELINN

1,092 Respect

6 months ago

I think these are some interesting ideas, worth considering for sure.  

If we wanted to make more of them consumables I think that the rehabilitiation could also be converted to something like narcan.

Defib I am not sure of, that would put revives below 20e for some cartels, but worth discussing (I would personally love this as a reviver), maybe it could be a consumable defibrilator that when used provides a revive % buff for a duration.

5 months ago

DIABLO

1,527 Total Respect

DIABLO

1,527 Respect

5 months ago

Figured I'd post my questions here so we can discuss it somewhat publicly :)

How would Adrenaline work without either being too powerful due to a lack of Energy use? Perhaps it increases revive chance for a short time?

I like the idea of Adderall, specifically as an Intelligence gain enhancer though Defib might be interesting, but I see it as potentially reducing revive cost by a small amount in return for perhaps a long drug/medical cooldown?

Rehab may be interesting, I do think some sort of additional building etc that reduces overdose % debuffs or potentially even the time remaining may be interesting

Creator of Cartel Empire, hope you enjoy!

5 months ago

SCOTIA

41 Total Respect

SCOTIA

41 Respect

5 months ago

To Diablos first question regarding adrenaline, maybe a limited time, 50% reduction in failure chance? 

For instance, if your natural revive success chance is 70% on a player, it would instead be 85%. 90% becomes 95%, 50% becomes 75% success rate, for a medical cooldown trade-off.

My cat is cuter than yours

5 months ago

IEJEN

159 Total Respect

IEJEN

159 Respect

5 months ago

A medical item that heals while not using med cool down? Or one that drops med cool down?

16 days ago

VAELINN

1,092 Total Respect

VAELINN

1,092 Respect

16 days ago

Adding this to my queue, will use it to track what I will ultimately add to the special stock in the pharmacy. I may partially combine it with the ability to trade in weed at the pharmacy for some of the discussion from here.

15 days ago

JEI_HYUN

193 Total Respect

JEI_HYUN

193 Respect

15 days ago

I think these are some interesting ideas, worth considering for sure.  

If we wanted to make more of them consumables I think that the rehabilitiation could also be converted to something like narcan.

Defib I am not sure of, that would put revives below 20e for some cartels, but worth discussing (I would personally love this as a reviver), maybe it could be a consumable defibrilator that when used provides a revive % buff for a duration.

VAELINN - 07/05/2026, 01:23:08

From my informal suggestion in Discord, I thought that the Defib could be a guaranteed revive at any % chance, but it could use 25 to 30 energy instead. This can only be used on others.

In the case of Adrenaline, it could be a guaranteed revive at any % chance, but could only be used on yourself at 0 energy (energy cost is debatable - it could be 25 to 30 energy too).

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