SuggestedReputation from fights, a potential new direction.

Responses

1 day ago

BARUNAVA

19 Total Respect

BARUNAVA

19 Respect

1 day ago

I think we would benefit from alternatives to gaining rep. We have 3 primary sources the give out personal rep and Territory Bounties will provide Cartel Rep. 

Territories currently are very lackluster and offer very little to cartels and individuals alike. I think that Territories should be re-looked and consider small individual reputation rewards after a certain amount of time spent with a cartel, 6 months + to prevent Cartel hopping for boosts and greater rewards for the Cartel that holds the TT increasing those rewards per week held say by 50%. This would incentivise wars, long term commitment to your Cartel and so on.

I think another untapped potential for Rep gains are our expeditions. Adding rep gains to those would help all players move at a steady pace as the race to the final location is fairly common. It wouldn't be a lot. Say 10 rep per hour and maybe a university course to eventually double the rewards from expeditions. That way if I do a 17h expedition at most I would get is 340 per.

I don't think we should nerf the rep from attacks, but maybe adjust how it is calculated. I don't think level should hold as much weight as it does, I think it should be responsible for approximately 20% of the rep gained from a fight. The true effort would be attacking people with a 3xFFM. I Dwarf a lot of people in our small rep trading circle when it comes to stats so it makes sense for me to be a good target, but for me to still average 1200~1300 rep on people less than half of my battlestats because they are a higher level is kind of a problem. We so often tell new players to level hold so they don't get farmed, but tge reality is now we have older high BS players who hide behind that mechanic and reduce the number of viable rep targets available. Level holding should be discouraged as you don't get the additional health and hurt yourself and others in the long run.

I think if we did move forward with your suggestions, we should alter the change of rep calculations and make the level of another player a much smaller variable that way we could open up attacks to more players and have more fair fights. 

DAS_DADDY - 16/09/2026, 00:16:55

Nice explanation Das. I have also wrote to make FFM be the main decider of rep output.

I hate online games where you have to interact with people. You eventually loose them and feel sad.

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