This update adds a new Production Prestige system for late-game progression across production lines.
Players can now prestige eligible productions once they:
Each prestige:
A player can prestige a production when all are true:
owned >= totalCountCap
Applied during production cron:
Production Boost (+20% per level, up to +100%)
+20%
Efficiency (-10% supply requirement per level, up to -50% at level 5)
-10%
Workstation rebuy gating scales with prestige depth on that production line:
effectiveRepPerWorkstation = repRequirement * (totalPrestiges + 1)
To minimize idle narcos after repeated prestige resets:
Production cards now display:
🍪 This website uses cookies to ensure you get the best experience on our website. Learn more
This update is intended to go live shortly but will be tested in preview first.
Brief Rundown
This update adds a new Production Prestige system for late-game progression across production lines.
Players can now prestige eligible productions once they:
Each prestige:
Detailed Prestige Impact
1) Prestige Availability and Gating
A player can prestige a production when all are true:
owned >= totalCountCap),2) Tracks by Production Type
3) Track Effects on Output
Applied during production cron:
Production Boost (
+20%per level, up to +100%)Efficiency (
-10%supply requirement per level, up to -50% at level 5)4) Rep Scaling After Prestige
Workstation rebuy gating scales with prestige depth on that production line:
effectiveRepPerWorkstation = repRequirement * (totalPrestiges + 1)5) Street Crimes Capacity (Anti-Idle Narcos)
To minimize idle narcos after repeated prestige resets:
6) UI/UX Changes
Production cards now display: