Last night we had a nasty lag spike that slowed the game down for a stretch and left some players stuck on jobs (busy with nothing running, or a chain that wouldn't move on). That shouldn't have happened, and we're sorry for the disruption.
What's fixed
Players who got stuck mid-job or mid-chain after the lag have been unblocked, and the game will now try to clear that stuck state on its own if it ever shows up again.
We've improved our behind-the-scenes monitoring so if something like this kicks off again, we can see what caused it much faster and respond more surgically.
Compensation
As a thank-you for putting up with the lag, attack reputation and revive reputation are doubled for the next 12 hours. Get out there and put it to use. It will show up in your attack and revive logs as "due to Event", it is a feature I have not used yet and it could use some more work, but I created it just for things like this (and hopefully random events in the future as well).
Thanks for the bug reports and for your patience.
🍪 This website uses cookies to ensure you get the best experience on our website. Learn more
Hey everyone,
Last night we had a nasty lag spike that slowed the game down for a stretch and left some players stuck on jobs (busy with nothing running, or a chain that wouldn't move on). That shouldn't have happened, and we're sorry for the disruption.
What's fixed
Compensation
As a thank-you for putting up with the lag, attack reputation and revive reputation are doubled for the next 12 hours. Get out there and put it to use. It will show up in your attack and revive logs as "due to Event", it is a feature I have not used yet and it could use some more work, but I created it just for things like this (and hopefully random events in the future as well).
Thanks for the bug reports and for your patience.